However it is GPL'd, and there are lots of tutorials to help with learning. The downside is that you have to buy a licence to get more than 14 days use.īlender is more difficult to learn to use, since it is not quite as intuitive and is far more powerful. AC3D seems to be a much easier program to learn, while still being very powerful. Either go directly to AC3D itself, or use Blender and then convert via a Python script (see below). To create a model, you will need one of two modelling packages. See the Blender website for further information.įlightgear uses the ac3d model format for objects such as buildings. If you do not have AC3D, Blender offers many import and export tools. Most or all of the default scenery bundled with a Flightgear release are in AC3D format. AC3D is the most popular format for including scenery in Flightgear. FlightGear can display models in several formats, any format supported by PLIB is acceptable. Three popular ones are AC3D, Blender and SketchUp. To begin, you will need to create models in a 3d modeling appliction. Then import them as a background for easy modelling in your favorite 3D modelling software program. Generally one can start with a blueprint using their favorite imaging software like Gimp, Photoshop, or Paint shop pro then separate various views (front, back, etc.) into greyscale jpg files. ) you will need to check out the tools for creating and placing these objects. Once you have identified some buildings or objects you would like to have (Aircraft carriers, fuel bowsers, cars, towers. Around the San Francisco Bay area, bridges are especially important. We need people to start modelling identifiable human-made landmarks like bridges, stadiums, and major buildings. We need people to go out and take good pictures of all the buildings at their local airports, build models, and create textures (that could be different people for each task).See Volunteer#Scenery Model Creators for the main article about this subject. 3 Improving models for best FlightGear performance.2.4 Generation of textured light objects in Blender.2.3 Finding, Creating, or Using Textures.You will also need to have TerraSync enabled to that the models get downloaded and updated. For Unix-based operating systems (like Linux or MacOS), run gen-symlinks.sh once from the directory where it appears for Windows, run gen-symlinks.bat (not tested, since the scenery creator does not use Windows). To make 3D models and osm2city (roads, buildings, and powerlines) appear, you need to run a script once after installation to generate symbolic links to the TerraSync scenery. It was begun in 2022, and version 1.0 was release in January 2024. The airports come from a more-recent snapshot of the X-Plane Scenery Gateway, so they are more up-to-date than the ones in the default FlightGear distro, and there are many more of them. This scenery has detailed coastlines and waterways, together with basic roads, railroads, and powerline rights-of-way, all from OpenStreetMap (to be supplemented by osm2city). You can download using a (zoomable) map here: Custom scenery covering all of the Americas (and some islands politically or geographically associated with them including Greenland, Iceland, Bermuda, the Falklands/Malvinas, the Galapagos, the Hawaiian Islands, Easter Island, and the South Sandwich and South Georgia Islands).
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